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About
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Redux is a minimod/addon for SMOD40aq Standalone that keeps the original tone and feel of SMOD intact while adding new content and fixing bugs. 

SMOD Redux is a addon of SMOD. It adds new weapons, maps, new NPC models, tweaked gameplay, new events, and more.

This is the last official version of Redux exclusively released at BSNOOCH.com. Any versions of Redux claiming to be "Version 9", "Version 10", "Version 11", etc are not officially made or supported.


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Installing
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IMPORTANT: You must own and have installed Half-Life 2 and Source SDK 2006 Base in order to run this mod. Both MUST be converted to SteamPipe. Run both games to ensure they go through the process. 
Redux also requires SMOD Standalone to be installed and working. SMOD Standalone fixes a number of issues caused by Valve's SteamPipe updates, including broken LUA code.

SMOD Standalone can be found at the following locations:

http://bsnooch.com/forums/index.php?topic=1360.0

http://devmuffin.tumblr.com/authentication


1: Place the SMOD Standalone installer you downloaded into your SourceMods folder for Steam, For most people, the path will be "C:\Program Files\Steam\SteamApps\SourceMods\" or "C:\Steam\SteamApps\SourceMods\"

NOTE: Make sure you have Half-Life 2 and Source SDK 2006 Base installed onto the same drive as your sourcemods folder! Otherwise the Standalone install will not complete correctly and Standalone nor Redux will not work properly!

2: Once SMOD Standalone is properly installed, extract the "SMODRedux_Final" (NOT the contents of said folder) folder to "SourceMods\Smod Standalone\mods\".

3: If SMOD Redux is installed properly, the SMOD Standalone launcher menu should list "SMODRedux_Final" or "SMOD REDUX - Final". Click it to launch SMOD Redux.


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Features
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-Battle Maps
By using SMOD's "mapadd" system, Redux adds in 10 Battle maps from Half-Life 2: Survivor. These are arcade-style instant action maps that throw you against overwhelming odds. 

You must survive for 7 minutes against a endless wave of enemies. Enemies will become more difficult as time runs down. Enemy type and number depends on the map played. You spawn with all the default HL2 weapons sans the Bugbait

By killing enemies, you earn money that, upon earning a certain amount, you will be gifted one of four powerful SMOD or Redux weapons to help even the odds. The tougher the enemy, the greater amount of money you receive. Killing enemies with the Crowbar gives you more money than usual.

Maps may have vending machines that will dump out items like batteries and power drinks when attacked.



-SMOD Menu System 3
Redux - FINAL uses the SMOD Menu System 3. 3 has done away completely with the old preset system, and now has many settings in a proper in-game menu. 

You'll now notice a tab in the options that says "SMOD". This is where all of the SMOD options are now. Under "Options-SMOD-Configure SMOD Settings", A large list of options are available for you to set to your liking. 

Anything from enemy difficulty, graphics options, ragdoll settings, and gameplay modifiers are available and can be mixed and matched for any number of different gameplay styles and performance settings.

NOTE: Some settings may not apply until you restart the game.



-New\Updated Weapons and Ammo Types
SMOD adds over 30 new weapons to HL2's original arsenal. Ranging from AK-47's and Bolt-Action Rifles to Banana Bombs, the UMD Launcher, and the Shovel. 

Redux adds another 17 new weapons using SMOD's custom weapon code. Each new weapon was carefully chosen for its fun factor, balance, and filling roles in SMOD's weapon selection.

During the HL2 campaign, some of these new weapons can be found in the hands of Rebels or Combine, others must be found through exploring the environment.



-New NPC's and Events
SMOD adds several new NPC's and, using a text/LUA based coding called "Mapadd", adds new enemies and events into the HL2 campaign without modifying the original maps themselves.

Redux expands upon the events and NPC's included in SMOD, fixing and adding NPC's that were rarely featured, left for modders to discover or were broken. Including the quick, agile Zombie2.



-New Player Features
SMOD adds in a number of new abilities to help you take on the challenges you'll face.

Aim Weapon - Aim your weapon using the sights (if any). Some weapons will become more accurate when aiming them using the sights. 
Default Key: T

Drop Weapon - Will drop your currently held weapon (if possible). Should only be used if playing with a weapon limit enabled or to discard an unwanted weapon.
Default Key: H

Bullet Time - Briefly slows down time, allowing you to react faster and dodge enemy projectiles. Runs off of the HEV's AUX power.
Default Key: TAB

Leaning - Allows you to peek around corners without exposing yourself.
Default Key: Arrow Key Left/Right

Night Vision - Night Vision brightens any light into green-filtered day. Best not used in a bright environment however. Runs off of the HEV's AUX power. 
Default Key: V

Quick Kick - Melee attack that can be used at anytime. Damage depends on how fast you are moving when attacking.
Default Key: X

Third Person - Allows you to play in third-person mode. Said mode is included as a bonus and is not fully supported. You can also bind keys to use other camera modes while in third-person.
Default Key: None (can be found at the bottom of the key binds menu)

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New NPC's 
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-Bullsquid
The classic Bullsquid from Half-Life 1 has been restored into SMOD Redux. It is a fast and strong melee monster capable of soaking up a large amount of damage. It also has a spit attack for dealing damage at longer ranges.
It only shows up in Battle Maps.

-Combine Commando
These special Combine units have higher health and move faster than normal. They are outfitted with the best available weapons and have been trained with more powerful melee attacks than normal soldiers.

-Zombine
The Zombine introduced in Half-Life 2: Episode 1 has been fully added. 

-Zombie2
SMOD's special Zombie2 NPC has been greatly enhanced and added into the maps. They are fast, deal a good amount of damage, and can jump and climb to reach their target.


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Weapons
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Redux adds over a dozen new weapons on top of SMOD's already extensive arsenal. All Half-Life 2 weapons are included as well for a total of over 50 weapons available.

Ammo Types:
Pistol Rounds: 9mm Pistol, Alyx's Gun, Golden Colts, Zapper
SMG Rounds: SMG1, MP5, MP40, Grease Gun, M60
SMG Grenades: SMG1, MP5, OICW
AR2 Rounds: AR2, AK47, OICW, M1 Garand, Shredder
AR2 Pulse Ball: AR2, Combine Ion Rifle
357: .357 Magnum, Desert Eagle, Kar98 
Crossbow Bolts: Crossbow, Combine Ion Rifle, SVD, Chargebow
Buckshot: Shotgun, Super Shotgun


SLOT 1:

-Power Gloves (weapon_pglove)
The Power Gloves offer powerful and fast melee attacks as well as increasing you speed whlie using them. 
Primary fire throws fast jabs while Secondary Fire throws damaging hooks.


SLOT 2:

-Desert Eagle (weapon_deagle)
This heavy pistol kicks harder and is less accurate than the .357 Magnum, But can fire quicker. Has no ironsights, but is equipped with a Laser Sight (toggled with Secondary Fire) that enhances accuracy.

-Golden Colts (weapon_colts)
These customized pistols hit hard and come as a pair for extra coolness, but suffer from long reload time and mild inaccuracy.

-Zapper (weapon_zapper)
This toy has been turned into a powerful weapon. You only get 3 shots before reloading however.
Press Secondary Fire to annoy your foes with 8-bit jingles from the past!


SLOT 3:

-MP40 (weapon_mp40)
This old fashioned sub-machine gun has a respectable amount of accuracy and damage with a 32-round magazine.
Secondary Fire is a melee attack.

-O.I.C.W. (weapon_oicw)
A versatile Combine assault rifle. More accurate than the AR2 but has higher recoil. Accuracy also degrades as the weapon is fired. 
Secondary Fire launches a SMG grenade. 
Pressing the Aim Weapon key activates the scope. 

-M1 Garand (weapon_garand)
This semi-automatic rifle is less powerful then the Kar 98k but has 8 rounds. It cannot be reloaded until the clip has been emptied. 

-M60 Machine Gun (weapon_m60)
The M60 is a slow-firing but powerful machine gun that can lay waste to groups of enemies, provide you can keep it on target.


SLOT 4:

-Super Shotgun (weapon_sshotgun)
As the name may suggest, this is a more powerful version of the regular shotgun. However it only loads 4 shells compared to the 6 of the regular shotgun and its pellets do not travel as long of a distance. 
Secondary Fire toggles between buckshot and Slug mode. Slug mode fires all pellets as a single shot, capable of doing massive damage to a single target.

-Combine Ion Rifle (weapon_ionrifle)
This special weapon fires powerful energy bolts that can bounce around corners to reach unseen enemies.
Secondary Fire fires a even more powerful bolt that seeks out any targets in front of it, be they objects or organics.

-Shredder (weapon_shredder)
The Shredder is a experimental energy shotgun of immense power that uses heavy energy pellets instead of conventional ammo. This always fires in two-shot bursts, and the projectiles can bounce off of walls and floors.

-Chargebow (weapon_chargebow)
This special bow fires energy bolts that pack a considerable punch. The bolts fired by this can bounce off walls and floors, allowing you to hit enemies behind cover or around corners.


SLOT 5:

-Firework (weapon_firework)
This special grenade has been modified with lethal fireworks. Makes a pretty light show, just stay clear if you don't want to get hurt.

-Spike Grenade (weapon_spikegrenade)
A grenade that does not have much of an explosive punch. Instead it expels several dozen bolts that cause severe harm to enemies, sticking the really unlucky ones to the walls.

-Molotov (weapon_molotov)
This improvised incendiary weapon does a good amount of damage on impact, but its main usage is settings things ablaze.


SLOT 6:

-Minigun (weapon_minigun)
The only thing small about this weapon is its name. This weapon has a truly intimidating amount of firepower, and is so massive it will slow you down while using it.

-Power Drink (weapon_pdrink)
Power Drinks restore 25 health per-use.


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Known Issues
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-Impulse 101 does not give you the new weapons Redux adds. Use the new "giveall" console command instead to give you all the weapons.
-Some NPC's may spawn in objects or in walls and floors. This is due to SMOD's method of spawning NPC's randomly at nodes. 
-If you experience random crashing, try disabling autosaving. Also try disabling some of SMOD's gore and graphics options as they may be a possible cause.
-The Bullsquid's ragdoll acts strangely at times. It also lacks many of SMOD's gore/gibbing features. Not possible to fix on my end.
-Third-Person modes are included mostly for fun and is not meant for serious gameplay due to a number of issues. Several weapons will not look correct in third-person due to a lack of animations.